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Music Island Release

January 12th, 2012

Our first XBox Live Indie game has been submitted to peer review this week! This game was begun in June of last year and finished in early December. The remainder of December was spent shooting bugs, which were quite prevalent!

Music Island is a rhythm-based arcade-style game with generative music. In it, you must defend an island from streams of invading sea creatures by casting the appropriate spell at them on the song's beat. This action generates musical notes that build on the song's background rhythm. The game features a 10-level Story or tutorial mode, and the highscore-based Infinite mode.

This project was a good experience in working with a small team to make a clear, organized game. The game was produced by Justin Britch, with music and sound by Bryan Ploof and art and design by Jacob Anderson. The programming was done by myself. I will post when the game is approved and available on the XBox Live Indie system.

thunderfishentertainment.com


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