I am the Destroyer


Screenshot of a shady character meeting an angel during the creation of earth.

Screenshot of a dark crystal trapped in a force field and a comical network of lasers.

Screenshot of a dark crystal floating in the void of nothingness.

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About

I am the Destroyer was created as an entry into the 36th Ludum Dare online game jam. The theme for the Jam was Ancient Technology. We developed a point-and-click adventure game in which you must travel through time and alter the past in order to escape from a secure prison.

I am the Destroyer is written in Javascript for HTML5 using ThreeJS rendering.

Credits

Good Art: Kellen Pocock

Design/Programming/Additional Art: Alexis Korb

Programming/Production/Additional Art: Brian MacIntosh

Music by NGXmusical.