Blog

You are filtering on tag 'flash'. Remove Filters
RSS

Primeval (Tiles) Update

November 9th, 2012

I just uploaded a small update to Primeval. It fixes a bug where the music did not loop, and improves the animations for transitioning from win and lose states.


Permalink

New Game: Primeval

October 31st, 2012 (edited November 3rd, 2022)

I just posted a small game I've been working on lightly since the Ludum Dare 24. The game, Primeval (not to be confused with Primeval Labs), is the second of the two ideas I was considering for the Ludum Dare. It's a rather mind-bending tile-swapper combining mechanics of Conway's Game of Life and Rock-Paper-Scissors. My goal in creating this game was to learn Flash and ActionScript 3 while experimenting with this idea. I had opted to create the more traditional and straightforward Primeval Labs for the Dare because I wasn't sure how well these mechanics would balance or whether the game would even be viable. After a few iterations in Flash, fortunately, it is, and now you can play it right here!

Here's a picture:

Primeval tiles screenshot


Permalink


Previous Page
2 posts — page 1 of 1
Next Page