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That TPS, Break, Part 2

March 24th, 2011 (edited November 3rd, 2022)

Well, it's the second day since my last post. I had a lot of problems with playing two different animations on the same object (for example, making my player's lower body play a walking animation while his upper body pointed a gun). I tried about four different ways, and all of them were bugged in some unfathomable way and didn't quite work right. I fell back on using two seperate objects, one with the lower body hidden and one with the upper body hidden, which I thought would create a terrible seam. Fortunately, it seems to be working okay (just wait 'til I get to crouching).

Anyway, I should show some of those promised screenies:

Third Person Shooter Screenshot
Third Person Shooter Screenshot

So, outside of struggling with the animation, I put in grenades and started on the AI. It's gonna be AI for the next few days, I think.